This post deals with Reading Week’s assigned readings which include:
Andrea Bandelli. Virtual Spaces and Museums. Originally in Journal of Museum Education, Vol. 24, 1999. p. 20.
Muller, Klaus. Museums and Virtuality. Ch. 29. Originally in Curator. Vol. 45, no. 1, 2002, pp. 21-33.
Neil Silberman. Chasing the Unicorn? The Quest for “Essence” in Digital Heritage. New Heritage Ch. 6. pp. 81-91.
The recurring theme throughout these readings is that virtuality is more of a museal sequence of experiential “encounters” (Muller 2002:296-297) that can be an acceptable surrogate for the (lack of) available “real” museum artifacts. Since these artifacts are rarely really on display or available to the public anyway (as Muller notes in his Last Supper excursion in MIlan) (Muller 2002:295) and that scholars usually only have access to printed reproductions of artifacts (Bandelli 1999:140-150), the aura has already been sufficient virtualized to become a “real” museum experience. Muller voices the general public frustration that museums often do not have the sought after artifact on display after advertising it (Muller 2002:295) – as most have gone into databases anyway. None of these writers feel that this virtualization is a bad thing, per se. Since museums hardly show the original artifact due to physical safety reasons, the virtual surrogate is really all one has to refer to. It just means that Walt Benjamin was right in forcing the visitor to re-evaluate the relative authenticity of the “original” since we only really have access to the reproduction which may as well be just as real or even more real experientially then original (Muller 2002:298). I am surprised that none of these authors mentioned Baudrillard’s hyper-real notions of simulacra being more real than real. The concept of the simulacra is clearly what all of these authors are tacitly referring to. What I like is how Muller and others acknowledge that the digitization process that most museums engage in is more than a mere reproduction technique (Muller 2002:296). Muller seems to support Levy’s concept of the virtual as being a new synthetic reality rather than as a secondary one subordinate to the “authenticity” of the “real”.
Interestingly, many see museums as a very “real” (rather than synthetically real) civic and sacred space (Muller 2002:297) and so, the museum site in principle, has power as a physical presence. As a result, the museum seems to be the final resting place for the “authentic” (Ibid.). The reason that museums were “trusted cultural institutions” had to do with the myth that the artifacts were “material witnesses” (Ibid). And yet, over the decades, there has been a historical transition from museums being material repositories to becoming immersive story-telling environments (Ibid.). I recall as a kid in the 1970s and 1980s that the Royal BC Museum was a fantastical story-telling space and the authenticity of the reproductions (such as in the 19th century “old-town”) seemed just as pedagogically potent – if not more so – than merely showing the genuine article in a hermetically sealed glass case. The pleasure of visiting this museum was more than social or a desire to connect with authenticity, it was to be immersed as an agent in a world that represented the past – independent of technological novelty (except for the “Water Wheel” exhibit) (Bandelli 1999:148). To experience the essence of the authentic past “[…] on reflection, seems a chimerical goal” as it always “eludes our grasp by changing its form” (Silberman in Kalay et al 2008:83) and so because of this, I place little value in a true connection with the past when going to a museum. It did not even matter that I had access to the museum’s own direct institutional resources and the benefit of such access (Bandelli 1999:149) would not matter to me in a cyberspace version of the museum either unless I had direct ambitions as a curator. These spaces are inherently virtual spaces – at least the more successful ones are. In my opinion and based on my close encounters with the synthetically authentic at the Royal BC Museum, the Disneyfication of museums in general is not an intrusion of museum culture (Muller 2002:303), it helps define the museum as a social space that is equivalent to the narrative and social affordances of pure cyberspace virtual environments (Bandelli 1999:150).
I would like to wrap up this blog post by quickly mentioning how Bandelli believes that the social aspects of a museum experience is thwarted through the virtualization of audio-tours etc (Bendelli 1999:150). I agree with him as I think one needs to explore an immersive world seamlessly as a free-agent in order to enhance the willing suspension of disbelief (Coleridge 1817). Perhaps when intelligent agents truly become interactive guides and address a net-worked chat channel either with a headset or with ambient spatially-distributed speaker configurations with other participants via augmented overlays (holograms?), will the museum’s virtuality become more social in nature.
I am pleasantly surprised to discover that week #8’s readings evoke for you, Baudrillard’s hyper-real notions of simulacra. I would not have come up with that idea, but now that you mention it, I do agree that it is well-suited to this week’s discussions on virtual exhibits. You make a very good case in arguing that exhibits always had a virtual quality to them but as a translator, I would urge you to consider that you may be using the word “virtual” as a synonym for “discursive” or “representational”. And it could be useful to parse that by defining what we mean by virtual.
I agree that Muller seems to support Levy’s concept of the virtual as being a new synthetic reality rather than as a secondary one subordinate to the “authenticity” of the “real” (although I am not familiar with Levy yet…). Most of week #8’s authors seem to embrace that position, wouldn’t you say?
Hi Claude,
I literally just post my seminar discussion notes so I am rather intellectually burned out, at the moment. 😉
I will have to review how I used the word virtual but Levy’s definition goes beyond “representative”.
I will also review this post to see if their position on the virtual was similar to Levy’s.
Off to bed shortly…
Talk soon,
Jer
On further reflection, your post makes me think of a poetry passage I was recently reading:
“I write attentively, bent over the book in which with my entries I jot down the useless history of an obscure company; and at the same time, with the same attention, my thoughts follow the progress of a nonexistent ship as it sails for nonexistent, oriental lands. The two things are equally clear, equally visible before me: the lined page on which I carefully write the verses of the commercial epic of Vasques and Co., and the deck where I carefully see, just to the side of the caulked seams of the boards, the long, lined-up chairs, and the extended legs of those resting on the voyage.”
(Fernando Pessoa, The Book of Disquiet, tr. Alfred MacAdam, p. 118)
I wonder what you both think of this if you haven’t already seen it. I went to see this installation work, Peter Greenaway’s Last Supper, last winter at the Armory in New York.
He plays with the ‘hyperreality’ and ‘spectacular’ nature of ‘the greatest hits’ of art history. In ‘Leonardo’s Last Supper: A Vision By Peter Greenaway’ the filmmaker-turned-installation artist ‘clones’ Leonardo’s painting in film projections on screens surrounding the spectator.
This was the second in a series called Ten Classic Paintings Revisited, that began in 2006 with a multimedia installation of Rembrandt’s Nightwatch in the Rijksmuseum in Amsterdam. Using surround sound and video installation, Greenaway creates his own spectacle, reproducing details of the ‘famous’ image, and confronting the spectator with the nature of the reproducibility and ‘inauthentic’ nature of the reproductions of paintings. He also, by using spectacle itself, draws attention to the construction of spectacle.
http://www.youtube.com/watch?v=1EbfALaB5OY
And a scathing review from the New York Times:
http://www.nytimes.com/2010/12/06/arts/design/06armory.html
Hey Diana,
I had no idea Greenaway also made attempts as a film-maker…
This particular work seems to be about the re-framing and re-viewing of the original image rather than it being brought to life or embodied in some way…it has an archival aura to it…perfect for museums! 😉
Ok, back to my final project’s abstract now..sigh!
See you tomorrow 🙂